Minoan Snake Goddess Temple Boss Arena and tomb level concepts

These pieces are part of my Senior portfolio project Urchin and Minos about a little urchin boy who breaks Minoan funerary figures he stole and is sent back in time to the Minoan empire where he is tasked with retrieving the souls of the figures to go home. The world contains living clay figures that will act similar to Pikmin for the player and have different uses to help the player in puzzles and combat. More work coming soon once I finish formatting and polishing the backlog of work for this project.

Snake Goddess Temple Boss Arena I painted over a 3d scene  I set up and rendered for the concept

Snake Goddess Temple Boss Arena I painted over a 3d scene I set up and rendered for the concept

Pov shot of the level

Pov shot of the level

Overhead View of the level and sketches of interactable elements

Overhead View of the level and sketches of interactable elements

3D blockout I created of the boss arena

3D blockout I created of the boss arena